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- Path: news.vol.it!news
- From: bizzetti@mbox.vol.it (Fabio Bizzetti)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Scrolling only selected bitplanes
- Date: 25 Mar 1996 23:57:01 GMT
- Organization: Video On Line
- Distribution: world
- Message-ID: <2254.6658T1372T1246@mbox.vol.it>
- References: <3155e4a7@beachyhd.demon.co.uk> <4j6eia$16r@serpens.rhein.de>
- NNTP-Posting-Host: molcl9.vol.it
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP)
-
-
- >Adam@beachyhd.demon.co.uk writes:
-
- >>However, I *am* having to scroll the screen using ScrollRaster(), where in
- >>the ol' hardware bashing days I would have directly manipulated the bpl
- >>pointers.
-
- >Well, even in the old hardware bashing days you couldn't do the same
- >without blitting.
-
- Wrong. I see you dont know anything about Amiga hardware programming.
- But you shoot sentences about it.
-
- > Both are different operations and you can even do both through the OS.
-
- Do you think the same thing will be fast with a SVGA card and only 8bit chunky
- modes? It'll be damn slow. At this point, I dont care if it's compatible.
- It's useless.
-
- >>Similarly, we could use a 3d.library (for vector graphics), chunky.library
- >>(for chunky operations), etc.etc. If these were written using the most
- >>optimal techniques possible, and supported and updated, they could solve a
- >>lot of the Amigas problems..
-
- >Well, even a 3d.library or chunky.library had to be based on graphics
- >operations. Nothing prevents you from writing your own 3d routines and
- >use graphics for the display.
-
- Using WritePixel() of course.
-
- >Regards,
- >--
- > Michael van Elst
-
- >Internet: mlelstv@serpens.rhein.de
- > "A potential Snark may lurk in every tree."
-
-
-
- ------------------------------------------------------------------------------
- | |
- | Stop that fucking imperialist embargo against Cuba. |
- | Hasta Siempre Comandante Che Guevara. |
- | |
- | |
- | Fabio "Maverick" Bizzetti - bizzetti@mbox.vol.it - Maverick* at IRC |
- | The maker of "CyberMan" and "Virtual Karting" |
- | working on "Virtual Rally" and "StarFighter", the 3D game that will |
- | bring the Amiga to the top |
- | |
- ------------------------------------------------------------------------------
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